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Epic Battle Fantasy Adventure Story

By Matt Roszak - Explore the world of Adventure Story.

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Epic Battle Fantasy Adventure Story Description

Explore the world of Adventure Story while battling swarms of enemies and massive bosses, collecting new equipment, and learning magic spells.

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hardyboy-2

Jan 6 2017 4:54 PM

Good Game AND I LOVE THE EBF SERIES AND MATT ROSAK (AKA KUPO 707)ROCKS

hardyboy-2

Jan 6 2017 4:55 PM

OH AND U NEED A LIFE IF U CALL FIRST COMMENT! IST JUST A COMMENT

monkey-51

Jan 9 2017 5:02 AM

good game 4/5

stoker

Apr 15 2017 6:08 PM

GREAT GAME.....just needs more items

ctmeras

May 31 2017 5:55 PM

Tips: Here are some tips. They're not cheats; they're just things to help you get started in this game. 1. Like I said before, don't use the hotkeys because it's way too easy to hit the wrong button. Also, the pause that the spell menu gives you is a good way to stop, see what kind of predicament you're in, and think about how you're going to avoid dying with only 5 hp and 1 mana orb left. 2. Disable the auto-target of the spells. 3. The spells you want to prioritize are, in descending order: Heal, Bolt, Seiken (but only get one level of this in the beginning), Temper, Ice. Though it's weak at first, you wanna get heal first because you're gonna need it. Bolt is really powerful and you can aim it anywhere (just try to keep at least 1 orb of magic in reserve for healing). Only get one level of Seiken at first. It's your most powerful magic spell, but you don't quite need it yet. It's good to have in the beginning for bosses, though. Temper is more of a "Damn, I just died, but I saw the cat! I'm just gonna run through the whole thing without caring about the mobs," kinda spell. Though, like the tooltip says, it IS very useful for bosses. Ice is nice when you open your spell menu and you notice that you're an inch away from being hit by the finishing blow of a random slime because you can just freeze it and get by (keep in mind that it doesn't damage you while frozen even if you touch it). Also, be careful because it doesn't work on some of the bigger mobs. Fire is useless. Bolt's damage is better and can usually one-shot things, but even if it doesn't die, it'll be low enough to just melee down. Fire's "weakness," debuff doesn't work on the same things that Ice doesn't work on, so you can't even use it to get extra damage out on bosses. Don't bother leveling it up. EVER (unless you have everything else, that is). 3. Get all the gold and every chest you can find. They're worth it. 4. In the beginning, you're gonna wanna be melee and almost only using the heal spell. As soon as you get the staff that lets you get mana back from hitting things, switch to magic gear. Then, you can use all the damage spells you want, and when you're low on mana, freeze a lowbie mob and hit it for more mana xD If you wanna stick with melee, that's fine. Just don't use the viking hat because you wanna be able to heal and stuff when you need to. I think that's pretty much all I had to say. Other than those complaints in the beginning, I just love this game and how it's made. Keep up the good work, Matt!

ctmeras

May 31 2017 5:57 PM

2: The movement of the character is weird. Not so much that, but I'm on a computer than can run Skyrim fairly well, and yet I still get framerate drops every time I jump, making the platforming aspect of this game rather infuriating (and there is A LOT of platforming). I suggest running the game on low quality settings and without a background. It seems to be caused by all the entities that move at the same time because the first level (which has no moving entities) runs seamlessly.

ctmeras

May 31 2017 5:57 PM

Ignore my previous comment (the one below this one).

ctmeras

May 31 2017 6:00 PM

Criticism: I love the maker of this game (EBF is my favorite flash series), but... As much as I'd like to give this game a 5 out of 5, there are just some things that can't be over looked (I still give it about a 4.5 out of 5 though). 1: The controls are very awkward, so you'll want to reconfigure them. The thing is: jump and "up" can't be the same keybind because if it were, you wouldn't be able to aim any spells up due to the fact that jumping cancels any "aimed" spell. I found that the most comfortable controls are: Left: left arrow Right: right arrow Up: up arrow Down: down arrow Jump: space Melee: D Spell menu: S Put the hotkey spells on buttons away from where your hands are such as i, o, and p cuz they're useless. If anything, they're detrimental to your gameplay because if I had a nickel for every time I died from hitting "temper," instead of "heal," I'd have a bunch of nickels xD 2: The movement of the character is weird. Not so much that, but I'm on a computer than can run Skyrim fairly well, and yet I still get framerate drops every time I jump, making the platforming aspect of this game rather infuriating (and there is A LOT of platforming). I suggest running the game on low quality settings and without a background. It seems to be caused by all the entities that move at the same time because the first level (which has no moving entities) runs seamlessly.

ctmeras

May 31 2017 6:00 PM

Sorry to any who read this comment. It's pretty damn long. If you want to, it's split into 2 sections: Criticism and Tips.

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